Then save the file and reopen it normally on Unity. If you intend to use the library in your Unit圓D project I recommend you import the uncompiled source as there are some if directives in Platform.cs that help make the library work on WinRT (and possibly other platforms in the future). Open the file in Notepad ++, go to the "Edit" menu (or Edit ) and choose "End Line Conversion" (or EOL Conversion ) and select the operating system used (Windows or MAC, for example). The LitJson csproj can be used to compile a dll and run the tests. The Notepad ++ (totally free), for example, has an option to help with this. The message itself also indicates how to resolve them using a text editor. But since they can disrupt your debugging of other issues, it makes sense to fix them. Unity can display incorrect line numbers in log messages and / or compile error messages. The message also gives a hint about what might happen because of this inconsistency. In Unix only the LF is used, and in MAC only the CR is used. It turns out that in Windows the termination of a line in a text file is indicated by two characters (CR + LF, which are the characters of carriage return and line feed ). stores such as Apple or Google may change their technical requirements or. As the message itself indicates, your teste.cs file (which is a text file containing lines of code) has inconsistent line terminations. Content made with Unity is interactive, allowing end-users to connect with the.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |